Skip to content

Splintered Realities

Grab your dice and bring in the cat.

Menu
  • home
  • adventures
    • Factions & Feuds
    • Tales from the Terror Tomb
    • Savage Worlds
  • musings
  • about
    • contact
  • cons
Menu

Musings

It's a Trap

On Trappings

Posted on September 21, 2013 by Kurt

One of the core concepts of Savage Worlds is Trappings. Like most things, Trappings are easy to understand, once you understand them. Until then, they can cause quite a few huhs? They are really quite simple though. A Trapping is simply the color text that goes with a mechanic. The mechanics most often found to…

Read more
One Ring

One system to rule them All.

Posted on September 17, 2013 by Kurt

Role playing broadly consists at the intersection of player interaction with the environment and the mechanic. The environment consists of the players character, the characters of the other players and the world that the referee is painting. That last bit, the world painted by the referee, is rather large. I include in that any non…

Read more

All things have a beginning

Posted on September 16, 2013 by Kurt

This may not be the beginning of this adventure, but it is getting the credit.   I have been kicking around this idea for about a year now… but, wait. Let me explain what this is first. I rather dislike it when people droll on assuming the reader knows what they are talking about.  …

Read more

Factions & Feuds

Tales from the Terror Tomb

Splintered Realities © 2020 - 2025 Kurt LaRue